Re: Survival Server Testing and TODO
Posted: Sat May 04, 2013 7:26 pm
Karaktar wrote:ok um was going to read up on vamperism and hardcore mode but there were lots of different plugins for this stuff i need more info like if there were a specific plugin for each that was under consideration maybe a link to them the vampire ones i found were like to turn into a vampire which i dont think fits us maybe one that adds vamps to the nether as an additional mob/boss or one that is like a skill gained and used to drain life from opponents that might fit
also hardcore modes i saw involved perma ban on death or ban on death imo this would be a server killer i think loss of items on death is penalty enough the only addition i could see added to that imo would a scoring system for pvp maybe with a fighter rank system which would allow access to better weapons but if we were to go that way i think an arena placed somewhere in the main world would be more appropriate and have the ranks and better armor and weapons available there and only for there with maybe a payout or something for winning but that's kinda old Rome stuff and again not sure if it really fits with the over feel of this server at least the way it has been thus far not to say its not worth exploring and of course one has to look at the extra config work and server side testing this would demand as well as all the possible exploits and yeah
at this time i think its probably not worth looking at at least not till we have a larger player base and if we even get a player base that enjoys pvp as at this time pvp is a small almost non exsistant feature of minecraft that in my exp everyone pretty much ignores
EDIT - I EDIT - LIKE EDIT - RED LOL LOL LOL LOL
also i found that no cheat is preventing instant break of leaves which is a skill in woodcutter its a passive one which means at a high lvl its always on
It's part of MCMMO. Hardcore makes you lose XP when you die, and Vampirism lets you sap XP from people when you kill them.