Survival Server Testing and TODO - 1.6.1 Update

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Survival Server Testing and TODO - 1.6.1 Update

Postby EagleRock » Tue Jul 02, 2013 9:09 am

Master 1.6.1 Survival Server TODO List

IF YOU ARE NEW TO THE TESTING PROCESS: To those of you who wish to help me with setting up the server, this is the big giant list of testing and configuration I have to do before the server will be ready for gameplay.

Please note that the server is located at delorean.eagleworld.net:25567. All Staff Members are automatically whitelisted for testing help. If you want to get whitelisted to help out, please speak to me about it. Thanks!

NOTE TO TESTERS: I have provided links to pertinent websites/wikis/command references for every plugin. Click the name of the plugin for the site! I've also color coded stuff to make it easy to figure out the status:
  • RED: Waiting on me. Nothing you guys can do yet.
  • ORANGE: Partially waiting on me, but there's still some stuff you can test.
  • YELLOW: Waiting on the staff. Usually testing or confirmation of bugs.
  • GREEN: Tested and ready to go!

Completely Tested Apps/Plugins

Updated plugins that require testing

Partially Updated Plugins

None

Plugins Not Updated

Core Server:
  • The Minecraft server itself
  • Craftbukkit (on a Beta build, but it works)

Essentials:
  • Need to update - dev builds available

Groupmanager:
  • Need to update - dev builds available

Multiverse Core Mod:
  • Unsure if I need to update

BOSEconomy:
  • Could be ok...need to verify if there are new versions

mcMMO:
  • Need to check

NTheEndAgain
  • Appears to be working, need to check

CoreProtect
  • Broken. Needs new build.

LWC (Lightweight Chest Protection):
  • Might be ok...needs checking

FrameProtect:
  • Might be ok...need to check

Anti X-Ray
  • Might be ok...need to check

NoCheatPlus
  • Broken, needs new items to work right

Clearlagg
  • Needs update to not despawn horses.....

Worldborder
  • Appears to be ok...need to check

WorldEdit
  • Appears to be ok...need to check

WorldGuard
  • Appears to be ok...need to check

Dynmap (Dynamic Map including plugins for WorldGuard and Essentials)
  • Not updating until rollout is complete

Population Density
  • Appears to be ok...need to check

Night-Vision
  • Appears to be ok..need to check

LazyRoad
  • Appears to be ok, but n eeds update for new data values

ChestShop (formerly known as iConomyChestShop)
  • Appears to be ok, need to check.

Orebfuscator
  • Broken completely. Throws exceptions and Java errors. Needs update.

Tested or Fixed Bugs and Issues
[spoiler]
    Bug Statuses:
    • OK - Not a bug, or the behavior is fine.
    • FIXED - Bug has been fixed and the fix is confirmed.
    • NOBUG - Reported bug is not confirmed and shows okay behavior.
    • NOFIX - There is no fix for this bug, but it is okay for rollout.
  • None yet!

Active Buglist
    Bug Statuses:
    • FIXTEST - A potential fix is in place and needs testing.
    • IRREPLICABLE - A reported bug that was unable to be reproduced. Needs steps to reproduce or will be closed.
    • FIXING - Being fixed by EagleRock.
    • CONFIRMED - Confirmed by EagleRock, requires work to fix.
    • UNCONFIRMED - Bug is reported, but not confirmed by more than one person.
  • None yet!

Other Required Testing and Setup


Master Changelist for Rollout (for Eagle's Reference)

Initial Test Environment Prep and Sanitizing:
  • rm -rf aquilia.test
  • cp -ar aquilia.prod aquilia.test
  • server.properties mod to test params
  • Purged dl dir of old versions and all test files left around in main dir
  • Purged root dir of server.log files and backup map directories
  • Purged plugins dir of unused .jar files
  • Created sanitized versions of CoreProtect and FrameProtect dbs
  • Disabled dynmap completely (will update post-rollout)
  • Server runs fine on 1.5.2 as test environment - DONE

Master Changelist for Rollout:
  • ./minecraft_server.jar
  • ./craftbukkit.jar

Master Edit List for Rollout:
  • ./server.properties - update version
  • ./plugins/Essentials/motd.txt - update blog date
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Re: Survival Server Testing and TODO - 1.6.1 Update

Postby Openminded » Tue Jul 02, 2013 6:36 pm

I have tested and confirmed the server is not on version 1.6.1.


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