Hey, everyone! Just a quick update to keep everyone in the loop...
Dynmap is Fixed!
So, I finally figured out the issue. Turns out the /var filesystem was full on Delorean which was responsible for handling sessionIDs and cookies for the web data, so a quick purge and we're back in business. However, for you to be able to chat again, you will need to re-register on Dynmap, otherwise you will be able to log in, but not chat nor see the extra maps.
To re-register, type /dynmap webregister in-game and put the code in the registration form on Dynmap login. Feel free to use the same password. Once you do that, you will be logged in and ready to chat and see your maps!
Horse Update Updates
So, as you probably are aware, Minecraft updated to 1.6.2, again throwing a monkey wrench into everything. Thankfully, the Bukkit team just came out with a 1.6.2 development build, so I can start to work on updating again. However, it's going to be very unstable, and I will probably have to wait before I'm comfortable with a golive.
If you're looking for to-the-minute updates on what's going on, I'm putting all my upgrade notes out in the open, this time, so you can see exactly where I am: Update Thread
To Eagleworld Staff
I will eventually need help testing some things on the 1.6.2 thread. Please keep checking the thread above to make sure nothing is hanging on testing. It will be far less intensive than when we rolled out the server, so it should be quick and relatively painless to test. Thanks!